making a new kid-friendly #roguelike game #screenshotsaturday #IndieGameDev
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Smallest Quest mapgen v2. Gated simplex noise. #screenshotsaturday #indiedev #roguelike
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Quest waypoints, new tileset integrated, new characters & items inked. #screenshotsaturday #roguelike #indiedev
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more monsters going into the tileset #roguelike #indiedev #screenshotsaturday
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Smallest Quest update: monsters, combat, items, quest waypoint pathfinding. #screenshotsaturday #roguelike #indiedev
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Smallest Quest #roguelike for parents and kids. Update: got items working as sprites. They're HTML divs hovering above the canvas with game-juice animations done in CSS. #screenshotsaturday #indiedev
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Smallest Quest #roguelike update. Worked on monster variety, combat, behaviour. Updated map & quest generator to create "skirmishes" at significant points. #screenshotsaturday #indiedev

3:37 AM · May 15, 2021

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Experimenting with procedurally generated quest descriptions. #rogulike #screenshotsaturday #indiedev
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New weapons & magicks in Smallest Quest #roguelike. #screenshotsaturday #indiedev
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Worked on Smallest Quest #roguelike. * Zelda style HUD for HP, armour, food. * Inventory rendered as cards. * Combat takes weapons & armour into account. * You can select weapons from the inventory. #screenshotsaturday #indiedev
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Smallest Quest #roguelike gameplay update. Implemented armour, traps, food, potions, and scrolls this week. \o/ #indiedev #screenshotsaturday thepunkcollective.itch.io/sm…
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